Tech Artist - Bitloft
Jan 2019 - Present
The Crystal Core is an educational game being developed by Bitloft game studio. The purpose of this title is to create a gamified platform for students to undergo high school courses for credit. It is an ambitious project I am honored to be a part of.
Since January I have been working as a Technical Artist at Bitloft studio. I perform my duties remotely and maintain consistent and productive communication with the team. A large portion of my work has been centered around the creation of shader effects for characters, and subsequently scripting tools and drafting clear documentation to streamline the installation of those effects. My responsibilities also include but are not limited to, training team members on the use of our version control tools, participating in interviews as the tech art department representative, and implementing character assets into unity and our existing systems. I always keep performance, visual quality, and the needs of other team members in mind.
I look forward to showcasing my work on this project here when The Crystal Core goes live!